To workaround this issue, before building Blender (after make update) you must build OpenEXR. Because of this, OpenEXR.dll from Blender's library repository will not work. When OpenEXR is built targetting Windows 8 or newer it will use CreateFile2, which is not present on Windows 7, instead of CreateFile. Starting with version 3.5 some static libraries were switched to shared as described in Library changes for Blender 3.5. To use the your own build of this compatibility DLL, overwrite the files in the lib/win64_vc15/bcompat7 directory created after running make update. Reverted due to rendering issues on AMD Polaris GPUs (issues #18, #19)īuild Blender following these instructions: with a small change.īefore running make update, copy bcompat7.patch into the blender source tree and run git apply bcompat7.patch (there will be some warnings about whitespace, they can be ignored) then continue with the guide.More recent builds, including pre-release versions, are provided by Loriem: Changes compared to the official release Stable releases, compiled from the same commit as the official releases, are available on the Releases page. It does this by prepending bcompat7 to the list of libraries so it uses the entry points in it instead of those in the system libraries. This repository contains a compatibility DLL for running Blender 3.x on Windows 7 and a patch to modify the Blender source to use it. Windows 7 support for Blender 3.x Description
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |